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TAG | audio

harman android in your car
Last May, Google announced the Android open accessory protocol which gave any other USB hardware the power to connect itself to any android built devices.

Harman has just announced that they will be the first company to feature the android accessory protocol. Harman usually manufactures audio systems under brands like infinity, JBL and more. The company is the leading audio marketing platform and they are leading professionals on the stage in concerts where they perform. More than 20 million automobiles which are on the road have built in Harman audio and entertainment devices.

The android open accessory protocol is supported by all Harman infotainment and audio devices which means that users will be able utilize the new protocol in all car classes from luxury to entry level. It is already available for retro fit installations.

Using the open accessory control, in cars where the system is preinstalled you’ll be able to control any of your android devices using the dashboard or the steering wheel of a car. Drivers will be able to switch on the music apps safely and with ease. Popular and famous android apps will have the power to over lay the residing navigation software. Streaming can also be done through the new accessory protocol.

The android open accessory protocol is built in into devices with Honeycomb 3.1 and Gingerbread 2.3.4, it is a software upgrade. The protocol allows the users to control apps through dashboard or rear seat installations via USB.

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After a long wait, endless rumors and leaked screenshots and specifications, the Gingerbread is finally out for the holidays. Yesterday Google officially introduced their new version of the Android OS together with their new mobile phone, manufactured by Samsung – Nexus S. We will go through the major changes, but they are not so much from a user perspective. Most of the changes are internal – optimizations and more new features for the developers (I, as a developer, am pretty happy about this).

The first and most noticeable thing is the new look of the default UI of Android. The whole OS is in darker colors and shades and sharper edges, but yet – keeping it all simple and clean. Making things simpler in the code itself, Google has managed to cut down the CPU load, which will reflect on the battery life as well.

The other changes are in the text input and editing – Google has changed a bit the shapes and positions of the buttons so that the text input is quicker and more accurate. Additionally, there is an ability to correct the words from the built-in dictionary suggestions. In order to make the text selection and editing easier, implementing a one-touch word selection and one-touch copy to the clipboard. If you press on a word, you will see 2 arrows – dragging them will allow you quickly and easily to select text.

Another helpful improvement, especially for the average user, who is used to task killer applications and battery life savers, is the improved power management. Gingerbread takes much more active role in the application management, monitoring the applications running in background, which take too much CPU power and time, and shut them down if necessary. A shortcut to Manage Applications is also added to the Options Menu in the Home Screen.

Among the game programming enhancements we could mark:

  • Native input and sensor events
  • Gyroscope and other new sensors, for improved 3D motion processing
  • Open API for native audio
  • Native graphics management
  • Native access to Activity lifecycle, window management
  • Native access to assets, storage
  • Robust native development environment

In addition, there are almost twice more locales – 57, available than in Android 2.2 FroYo. There are many other changes like support for different media formats and changes in the Linux Kernel version. For the full list please read the official press release from Google.

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